steve.brodie Posted March 29, 2012 Posted March 29, 2012 Great demo using Brigade 2 for a large scene with global illumination and raytraced reflections. Look forward to this being a standard feature of game engines.
manguste Posted April 25, 2012 Posted April 25, 2012 Sure, when the times comes and one graphics card can handle it without such amount of noise :D Still, impressive.
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