Rob Posted April 6, 2012 Posted April 6, 2012 Im testing the new overlap mode for detail materials but I ran into an issue It doesnt seem to overlap with the other detail materials but its overlapped on the diffuse of the terrain What I tried is to make a circle with a sand detail material and then overlap some rocks on it, I used the texture from the detail material page from the documentation, it uses an alpha channel so only the rocks are being overlapped What am I doing wrong here? I also seem to have an issue when im trying to paint onto the mask, it seems to flicker and I have to spam the Save button or else the editted mask will not appear in the editor even tho it is being stored *Edit* Hmm it seemed after a reboot of the editor it started to work again My guess is that it wasnt using the Addition but the Normal brush The flickering is also gone now
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