Rob Posted April 19, 2012 Posted April 19, 2012 I created a tube for a cave and now I want to use clutter to decorate it with rocks for some reason the clutter will not appear I already tried changing the step and the density and the X and Y size but nothing happens ANother thing I noticed is that when im painting the clutter mask I can only paint the ground and not the full cave, I would like to be able to paint on the ceiling too to cover it with static meshes. Anyone got a clue what im doing wrong? Is it even possible to use clutter on a custom mesh? Are there any examples of this which I could check?
Rob Posted April 27, 2012 Author Posted April 27, 2012 I just noticed I replied in the other thread...could someone move my reply from the thread Ulf mentioned to here?
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