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[SOLVED] Tracker system can not handel NodeReference with follow correctly


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Posted

Situation:

I have few cars in NodeReference( totally 2 kind of cars), Then I want to animate car_a_ref01, this is good when I set the position to follow z(inconst or const speed), then I want to animate car_a_ref02, the path is correct, but what ever I choose the follow option, this car always use static rotation, and can not correctly follow.

So, Does tracker can do this, animate two NodeReference which both referenced to one node?

Posted

Could you please provide a simple sample to reproduce this?

Posted

ah... sorry, after I found this problem. I switched to ObjectMesh to animate the cars.

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