looney Posted August 17, 2012 Posted August 17, 2012 Hello, I'm new to Unigine so please be patient if behaving described by me is normal. As first thing I did I went trough tutorial "Add object" and read about file structure. I want to create new project on path E:/Unigine projects/pokus1/pokus1 but I got an error message and editor starts acting weird. After few minutes I found that there is fault with space in name and engine somehow doesn't accept space in path. What confused me was this line inside "Add object" tutorial - For Evaluation Kit the default data folder is C:/Program Files/Unigine/Evaluation Kit/data/. There are spaces in name. Can I ask for clarification what is right, spaces in path name can or can't be? Second question is about loading. When I created new subdirectory and then world inside engine's data file, level could be loaded without problem. When I created level in separate directory, and want to load it, there is no trace about my previously created level. Is this correct behaving? According to documentation there should be no problem with creating level outside engine directory. Thank you, Looney
ulf.schroeter Posted August 18, 2012 Posted August 18, 2012 In general Unigine expects all content to be located within <unigine-sdk/data> folder. If you want to have your directories located in a different location you can use the FileSystem plug-in
manguste Posted August 22, 2012 Posted August 22, 2012 Ulf is absolutely right. According to documentation there should be no problem with creating level outside engine directory. Where did you get this from? Because if you get such impression, I need to fix docs.
Recommended Posts