ivan.cuevas Posted September 10, 2012 Posted September 10, 2012 Is there any way to render visualizer elements over all other objects in 3D scene? Thanks.
abou.konate Posted September 10, 2012 Posted September 10, 2012 They are no way to do such things with visualizer ivan but you can use WidgetSpriteNode to do such.
manguste Posted September 13, 2012 Posted September 13, 2012 Abou is right, visualizer functions that deal with 3D space indeed checks the depth in the scene. For example, if an object is hidden behind another object, you cannot draw wireframe for it. However, 2D visualizer is drawn atop of everything else. This means, you can project your 3D space coordinates to 2D screen space and draw your objects as triangles or lines.
ivan.cuevas Posted September 13, 2012 Author Posted September 13, 2012 Thanks for your suggestions, I suppose I have to project all my mesh vertices to 2D to render whatever I need, or use a widget sprite node. Anyway, I think it could be an interesting feature to have a overlay mode (get/setOverlayMode) for visualizer.
manguste Posted October 22, 2012 Posted October 22, 2012 An overlay mode for the visualizer is added to a wish list.
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