travis.trigg Posted September 12, 2012 Posted September 12, 2012 I am getting an error in the scripts for loading the editor. The error I get is this: set_wave(wave_0_el,water.getWave0()); core/editor/editor_objects_water.h:105: Interpreter::parse_extern_class_begin(): unknown "ObjectWater" class member "getWave0" Editor::editor_load(): can't load "data/core/editor/editor.cpp" editor script I have tried commenting out the offending sections of code and it still gives me this error.
ulf.schroeter Posted September 12, 2012 Posted September 12, 2012 Just a guess: There has been an update of ObjectWater wave parameter functions in the latest SDK. Check documentation ObjectWater and ObjectWaterMesh wave parameters can now be controlled via four simple functions: setWaveAngle(), setWaveSpeed(), setWaveLength(), setWaveHeight(). [/Quote]
binstream Posted September 12, 2012 Posted September 12, 2012 It seems that binaries are out of sync, we'll check it tomorrow.
silent Posted September 13, 2012 Posted September 13, 2012 This information is passed to the developers. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
silent Posted September 13, 2012 Posted September 13, 2012 UPD #1 To fix this issue, please copy directories core and scripts from data folder (which is located in the root folder with browser.bat) to scratch/data. This issue will be fixed in the next update of SDK. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
travis.trigg Posted September 13, 2012 Author Posted September 13, 2012 Ulf, yeah I figured that was the case. I ended up doing some other things to make it work on my side. This was more of a note for the developers :wacko: And silent, your update worked. Thank you both for your response!
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