wxywxy.ji Posted October 15, 2012 Posted October 15, 2012 can i make seemless world in ungine engine? now , ungine engine's render manager can stream loading resource ( texture , mesh ... ). but node was made by xml loding. how to stream load xml and parser and make node?
ulf.schroeter Posted October 15, 2012 Posted October 15, 2012 Node file streaming not implemented yet. See following post https://developer.unigine.com/forum/topic/1508-1000-postings-barrier-break/page__view__findpost__p__8049 And many more forum posts already requesting large world streaming.
wxywxy.ji Posted October 15, 2012 Author Posted October 15, 2012 now , Unfortunately , stream loding is not exist other way. half engine.
binstream Posted October 15, 2012 Posted October 15, 2012 We are to improve this, working on fitting the task into the development roadmap.
wxywxy.ji Posted October 15, 2012 Author Posted October 15, 2012 please talk to me that improve this. our ungine engine was changed , a lot of. how to solve this problem , you's think?
ulf.schroeter Posted October 15, 2012 Posted October 15, 2012 please talk to me that improve this. our ungine engine was changed , a lot of. how to solve this problem , you's think? By merging UNIGINE code base with your changes...standard procedure
ulf.schroeter Posted October 16, 2012 Posted October 16, 2012 What is exactly the problem ? If you have changed the UNIGINE engine code on your own than I hope that you are using some version control system (e.g. SVN, Perforce) so you are able to track all your code changes relativ to the used original UNIGINE code base. Otherwise it will be hard to port your changes to newer versions of UNIGINE engine source code.
wxywxy.ji Posted October 16, 2012 Author Posted October 16, 2012 change code is not problem. How long to wait? Until the problem is resolved ( streaming load xml )
ulf.schroeter Posted October 16, 2012 Posted October 16, 2012 How long to wait? Until the problem is resolved ( streaming load xml ) Most probably this major engine change will take some time. UNIGINE is defining the development roadmap at the moment and they hope to finalize this until end of october. Then there might be a timeframe for availability of node file streaming.
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