anthony.liot Posted October 24, 2012 Posted October 24, 2012 It's seems on render simple the parameter diffuse_color it's not use, that's it's normal ????
ulf.schroeter Posted October 24, 2012 Posted October 24, 2012 You can have a look into the matching fragment shaders (e.g. mesh_base) and compare both simple and default versions
manguste Posted October 30, 2012 Posted October 30, 2012 Yes, it's additional multiplication x3 + shader parameters, so this option is not available on mobiles.
Recommended Posts