a.andreev Posted February 5, 2013 Posted February 5, 2013 I've read somewhere in this forum that it's an x,y,z list. Is that true? If so, then it shouldn't be a problem to create this type of files with external code solutions (ex. C++). But we can't understand how it represents in the file. How to read it to understand the principle and then use it to create BodyRail?
manguste Posted February 22, 2013 Posted February 22, 2013 Alexey, It's basically represented as position, scale and orientation. But it's definitely a better idea to use WorldTransform to create a spline rather than try to create it manually,
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