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[SOLVED] Handling GUI's in Stereo on passive display


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Posted

Greetings, new to Unigine so this may have been answered before.

 

I have HORIZONTAL stereo working on a passive stereo display.

 

However this really destroys all of the menuing as the passive display overlaps them in stereo mode.

 

Is there a way to have a GUI menu within the 3D world as part of the scene or is it always out of the world render port.

 

All suggestions welcome.

Posted

You can place an ObjectGui in front of player. And use it as a main container for all Widgets.

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