anton.stetz Posted March 24, 2013 Posted March 24, 2013 Hi how to specify for a particular widget to use another gui(skin) in the code. For example, for WidgetHSlider or WidgetCheckBox. Another question: how to create custom widgets, such as in the attachment. I've done with the fake. Created a slider, made him empty texture (problem here - all sliders use this texture :) ), and top "nailed" widgetSprite. I looked at the source oil rush, there is a solution with the newly created widget_sprited. But to use "as is" I could not get, too many attachments drags. Question to unigine: What about the implementation of these widgets in the engine? That would be very cool! Thanks!
manguste Posted April 1, 2013 Posted April 1, 2013 I'm afraid a skin can be changed for all widgets at once, per widget that is not possible. Such widget can be created via sprites.
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