fabrice.picou Posted April 2, 2013 Posted April 2, 2013 Hi, The direction of the texture of the ProjLight is reversed, is it a bug ? Thanks for your reply.
ulf.schroeter Posted April 5, 2013 Posted April 5, 2013 Call it a "feature", it seems like in the beginning of UNIGINE development image/mask texture orientation wasn't too consistent. There are some other places (A, B, C, ...) were proper image orientation was/is a little bit troublesome for users. Unfortunately its not that easy to change this historical fact afterwards due to huge impact on old customer projects. So its a little bit trial-and-error :-)
werner.poetzelberger Posted April 6, 2013 Posted April 6, 2013 Hi A scale factor would help (-1).? The node doesnt scale to -1, just to 0. best w.
ulf.schroeter Posted April 6, 2013 Posted April 6, 2013 Other objects with mask textures have been extended with flipX/Y option, but maybe material texcoord offset/scale vec4 would be even more flexible to also allow texture animation.
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