binstream Posted June 13, 2013 Posted June 13, 2013 This two-part article is about the application of Procedural Generation process when creating the content for the Oil Rush naval strategy game and Valley benchmark: https://unigine.com/en/articles/procedural-content-generation Your feedback is very much appreciated. 1
Zhou.Alone Posted June 16, 2013 Posted June 16, 2013 Awesome work! PS: Need some material(shader) articles about Unigine.
Guest shane.ploenges Posted June 19, 2013 Posted June 19, 2013 A really good article, very insightful, thanks for your effort
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