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[SOLVED] surface name of BodyCloth changed to "dynamic" as engine loads .node files that worked with last version


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Log file excerpt:

21:53:32 Object::loadWorld(): wrong 5 surface name "HangingFlag__flag_base"

21:53:32 Object::loadWorld(): surface names are: "dynamic" (this is new surface name, which probably caused loss of surface parameters / arguments listed after - though I am not sure what happened with "begin= and end=)

21:53:32 Object::loadWorld(): can't find "HangingFlag__flag_base" surface

21:53:32 Object::loadWorld(): can't find "HangingFlag__colour_grey130_matte" surface

21:53:32 Xml::printUnusedData(): unused argument "name=HangingFlag__flag_base" in "mesh" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "begin=0" in "mesh" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "end=1200" in "mesh" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "name=HangingFlag__colour_grey130_matte" in "mesh" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "begin=1200" in "mesh" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "end=1260" in "mesh" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "material=flag_base" in "surface" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "two_sided=1" in "options" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "receive_translucent=0" in "options" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "name=light_world" in "state" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused data "2" in "state" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "name=diffuse" in "texture" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused data "Objects/AI3DCommon/StreetFurniture/Flags/texture/China.dds" in "texture" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

21:53:32 Xml::printUnusedData(): unused argument "material=colour_grey130_matte" in "surface" node in "Objects/AI3DCommon/StreetFurniture/Flags/HangingFlags/HangingFlag - China.node" file

Nodes attached.

 

Thanks.

HangingFlag - China_NewFormatting.node

HangingFlag - China_OldFormatting.node

Posted

Whoa, that was fast...    :ph34r:

 

ah.. no.

 

Will try. Thanks, did not see any real change log.

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