Cristianwolf712 Posted June 24, 2013 Posted June 24, 2013 I upgraded my project to the latest engine-version and I noticed, that my Node-properties won't load at the beginning of my program. Neither debug, nor editor mode solved the problem. I looked inside mycurWorld.world-file and the properties are stored properly for old NodeReferences (before upgrading) and new ones (after the update). So are their any modification for the world-loader? EDIT: As far as I can see it worked for me now. Problem: In your .world--file the tag <properties> wasn't inside, so I created it manually. Thanks.
silent Posted June 25, 2013 Posted June 25, 2013 Hi, Did you use upgrade.py script for updating .node and .world files? Could you please provide us your .world file before and after modifications? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Cristianwolf712 Posted July 1, 2013 Author Posted July 1, 2013 Sorry for late response. I attached my old and my modified .world file. I only added the property-tag! citybuilder.world citybuilder_new.world
silent Posted July 1, 2013 Posted July 1, 2013 Oh, I can see now, thanks for the flles. And I will mark theme as 'solved' right now. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Recommended Posts