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[SOLVED] How to add a mesh to localworld by using C++ API


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Posted

I want to add a mesh to localworld by using C++ API,

as the script code "mesh = add_editor(new ObjectMesh("samples/objects/meshes/skinned_01.mesh"));"

  • 2 weeks later...
Posted

Take a look at the Objects sample for the C++ API (SDK\source\samples\Api\Objects).  This helped me quite a bit.

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