Zhou.Alone Posted July 30, 2013 Posted July 30, 2013 Hi, I didn't found how to set Quad-Buffered Stereo in Unigine, does it support or not? Thanks
Zhou.Alone Posted August 1, 2013 Author Posted August 1, 2013 Yes, I have launched the plugin, and I can run 3DVision Stereo well, but this mode only support in full screen, not support window mode. So I want to use Quad Buffer Stereo in window mode, but how to turn it on?
frustum Posted August 1, 2013 Posted August 1, 2013 It depends on video card driver. NVIDIA 3DVision can't operate in windowed mode as well.
Zhou.Alone Posted August 1, 2013 Author Posted August 1, 2013 Yeah, I use a NVIDIA Quadro card. It support OpenGL Stereo, and this Stereo mode can operate in windowed mode? But how to set this in Unigine?
silent Posted August 9, 2013 Posted August 9, 2013 Hi Zhou, What kind of OpenGL stereo do you want to use in windowed mode? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Zhou.Alone Posted August 10, 2013 Author Posted August 10, 2013 Hi Zhou, What kind of OpenGL stereo do you want to use in windowed mode? Hi, silent The attached image shows what windowed mode stereo mean.
silent Posted August 12, 2013 Posted August 12, 2013 Hi Zhou, If I understand you correctly, you can achieve such results if you will launch you project with following parameters: -video_app opengl -extern_plugin "AppQuadBuffer" -video_fullscreen 0 -extern_define "STEREO_3D_VISION" Also, you should configure nVidia driver to work with your application correctly: Run nVidia Control Panel; Select Manage 3D settings in the left navbar; Choose 3D OpenGL Stereo preset in Global Settings tab; Configure parameter Stereo - Display mode (choose Generic active stereo (with Nvidia 3D Vision Support) if you want to use nVidia 3D-glasses, otherwise choose Generic active stereo - 3D-glasses will not work); Hit Apply button; Select Set up stereoscopic 3D in the left navbar; Select "Enable stereoscopic 3D" checkbox; Choose when your monitor will be in 3D mode from drop-down menu (we recommend to use option Always); Hit Apply button; Run your test application. Please, don't forget to set screen refresh rate to 120 Hz (if you are using 3D Vision ready monitor it should support 120 Hz mode) before launching the engine. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Recommended Posts