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Controlling texture's coordinate of proj/omni light


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Hi, I'm making some environment effect with light which is moving. like reflected caustics from water.

I want that light to move and the light's pattern affect environment & characters.

and I'm wondering is there any way to control texture's coordinate of light - projection or omni light - as the parameters on material editor.

(for the detail, please see the attached picture)

post-52-0-68654400-1291191571_thumb.jpg

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