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[SOLVED] Crash in a function creating widgets when invoked from the console


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Posted

Dear Unigine crew,

 

I'm encountering a strange crash while I'm invoking a function via the console (it has been registered before via engine.console.addCommand()), the debug version fails with an assertion.
When I call exactly the same function within my world script it works as expected. Within that function several Unigine::Widgets widgets are created.
I have a testscene attached so that you can reproduce my problem (the folder my_project2 which resides in the data directory)
Additionally I provide you with a stack trace from visual studio taken from my own .exe, showing the function where the assertion fails (we don't have a source license, so its only available in assembly language)
I'm using the "UnigineSDK_binary_2013-08-16_windows" release.

 

cheers
 Helmut

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my_project2.zip

Posted

Thanks for good report, Helmut.

 

Issue was peproduced, we'll try to find out what's going on.

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