snow_zhangy Posted September 22, 2013 Posted September 22, 2013 hi: I just noticed that if camera move far away, the ocean surface will show some noise. is this a known issue? thanks Yang
frustum Posted September 22, 2013 Posted September 22, 2013 Change ocean node position along z axis or scaterring ground height. Its a numeric issue. 0.1 will be enough.
snow_zhangy Posted September 22, 2013 Author Posted September 22, 2013 Change ocean node position along z axis or scaterring ground height. Its a numeric issue. 0.1 will be enough. thanks Frustum! after i move ocean to 1.0 on z axis looks better.
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