snow_zhangy Posted September 23, 2013 Posted September 23, 2013 I found it will be very slow for the tracker to update if many nodes inside it. I have update my test track file if you could try it. 1:open the world (you could use any simple mesh file in it) 2: open the tracker and load the track file result: there are 180 nodes in the tracker, it will update like 2-3 fps. workaround: create a new track file and load the heavy track inside it. this time the performance back to normal. but i think it should be fixed. aniTest.rar
necris Posted September 24, 2013 Posted September 24, 2013 Thanks for report, Issue was passed to developers.
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