anthony.liot Posted October 11, 2013 Posted October 11, 2013 Hi, I try to do a simple cubemap with Unigine but I have some artefacts.I try with a Static Mesh (cube with 6 surface)I try with a Dynamic Mesh (6 plane) I try with Unigine Double precision I try with 6 Images for each surface I try with 1 Images and expression And I still in all this case artefacts ... What am i doing wrong ??
frustum Posted October 11, 2013 Posted October 11, 2013 Please use background material feature of ObjectSky node and real cube texture.
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