philipp.marcks Posted January 8, 2014 Posted January 8, 2014 hi!i want certain objects not to be affected by light probs at all, but when i toggle Light prob skip within material there is not much difference.when i toggle skip light prob within Tools-Render - them lightprobs are off - and i get desired result, but i don't want to disable them for the whole scene. -> shouldn't it be the same for an object? (disabling within Tools-Render, or disabling within material) ?regardsPhil
sebastianbah Posted January 9, 2014 Posted January 9, 2014 Hi,Please, try to disable Global Illumination in Unigine Options(Esc) -> Render -> Post-Processing.If it's not acceptable for you, try to use separate prob lights for global illumination and objects. You can use Global mask in Render settings® -> Parameters and Light in Nodes -> Light to separate lights.
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