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[SOLVED] How to implement special mirror-sphere projection


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Hi,

 

We tried several display configurations for our flight simulator.

From multiple 3D screens with double frustums and head tracking to Head Mounted Displays.

But we are not satisfied with the result yet. Therefore we now want to try projection onto a sphere, using a high resolution projector and a special shape first surface mirror. Optional this will be a 3D projector or maybe even a dual projector setup. This probably again including the head tracking for high immersive feeling.

 

 

So we will need:

- HD or UHD resolution, optionally 3D (e.g. side by side format or two separate signals)

- minimal 60Hz support

- complete control of one frustum or (in case of 3D) two frustums independently

- mapping for distortion correction (because projection on special shape mirror and sphere).

 

How can we accomplish this?

We would like to update the special mapping on the fly depending on head position. Is that possible?

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