anton.stetz Posted February 5, 2014 Posted February 5, 2014 Hi I'm trying to create a simple ski slope. As a player using playerActor. Downward movement is set in the update function viaengine.controls.setState (CONTROLS_STATE_FORWARD, 1);But in some places the player strongly jumping up. How to glue it to the ground, or dramatically reduce the height of the jump?. setPhysicalMass,. setJumping, have no effect. Thanks
silent Posted February 6, 2014 Posted February 6, 2014 Hi, The reason of such behavior can be related with high speed value of the PlayerActor. Please, try to keep PlayerActor's speed close to real-word values. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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