oliver.markowski Posted March 11, 2014 Posted March 11, 2014 Hello! I'm trying to set up something akin to a copy of the urban driving car demo, with the vehicle created and set up largely through script. I have a template node that contains a body with a basic shape, and a number of WorldTransformBone nodes. When loading this node, I'm getting an error that says it can't find class Object*__ptr64 in class WorldTransformBone*__ptr64 - is there something special that needs to be done to initialise this kind of thing? Thanks!
unclebob Posted March 12, 2014 Posted March 12, 2014 Hi Oliver! I think that's because you're trying to assing a variable with a wrong type (WorldTransformBone type cannot be assigned to a variable with Object type), though I'm not sure about this. Could you please show your code or, even better, your scene? Thanks!
oliver.markowski Posted March 13, 2014 Author Posted March 13, 2014 Hi again, Thanks for that - you are indeed correct, I was pulling out named WorldTransformBones and trying to store them in an array of type Object; took a bit of tracking down though; it'd be nice if the error messages could return a line number, or at least the name of the responsible variable! Thanks!
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