manuel.gysin Posted March 17, 2014 Posted March 17, 2014 HelloThe documentation for Unigine::Texture has some documented functions that do not exists in the shipped header files.Example: getD3D11ShaderResourceViewAre these functions coming in the next update? (I'm currently blocked to implement an plugin because of the missing getD3D11ShaderResourceView function)GreetsManuel
qubblr Posted March 17, 2014 Posted March 17, 2014 Hello Manuel, Yes, a bunch of new API functions, including getD3D11ShaderResourceView() will be available in the next update.
manuel.gysin Posted March 17, 2014 Author Posted March 17, 2014 Hello Manuel, Yes, a bunch of new API functions, including getD3D11ShaderResourceView() will be available in the next update. Thank you!
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