sergey.pozhidaev Posted March 26, 2014 Posted March 26, 2014 How to make semi-scattering bound DecalObjectProj (like on screenshot)?
werner.poetzelberger Posted March 26, 2014 Posted March 26, 2014 Do you mean, a decal with a transparent material? If yes, just use a material with an alpha channel with the diffuse texture. b.w.
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