paul.w Posted March 31, 2014 Posted March 31, 2014 Hi I have many objects one after another how can I fade one out and the others in ? Thanks Paul
ulf.schroeter Posted March 31, 2014 Posted March 31, 2014 By animating the material instance color alpha value. I think there is a material sample showing alpha variation. Another idea might be to animated surface fade distances via UNIGINE script as it is used for "cheesy translucency" LOD blending based on noise texture alpha testing.
binstream Posted July 7, 2014 Posted July 7, 2014 Take a look into samples/materials/transparent_00 sample.
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