like Posted July 23, 2014 Posted July 23, 2014 as the topic; when our teammates modify the same level using the svn...how can we solve the confilication problem? especially the .world file, it's too big to merge the different vision by using the conflic solve tool... how can I do to solve it...??? thanks...
ivan.cuevas Posted July 23, 2014 Posted July 23, 2014 We use NodeLayers to reduce those kinds of conflicts.
azagniy Posted July 23, 2014 Posted July 23, 2014 Hi. You can use special "layer" node to resolve a world conflicts. Every person can work with a isolated layer. See more: https://developer.unigine.com/en/docs/1.0/objects/nodes/node_layer
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