cem.orsel Posted August 1, 2014 Posted August 1, 2014 Hi, Do you recommend any tool or approach to create dynamically adjustable terrain heightmap at runtime? Something like ObjectMeshDynamic could have been nice.
ulf.schroeter Posted August 1, 2014 Posted August 1, 2014 I think ObjectTerrain::setHeight(s) is the way to go for dynamic runtime terrain modifications. Also have a look into the Unigine terrain editor script code for an in-depth example how to use this functionality.
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