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[SOLVED] Terrain Heightmap Adjustment at Runtime


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Posted

Hi, 

 

Do you recommend any tool or approach to create dynamically adjustable terrain heightmap at runtime? Something like ObjectMeshDynamic could have been nice.

Posted

I think ObjectTerrain::setHeight(s) is the way to go for dynamic runtime terrain modifications. Also have a look into the Unigine terrain editor script code for an in-depth example how to use this functionality.

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