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Textures Do Not Appear


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Posted

Hi, we are using models exported as .node from 3ds max with engine.world.loadNode(). Opening the node editor, I can see the materials associated with the surfaces, and view their textures when I click on select material diaolg. But the scene is rendered totally without textures. I think it might be related to some rendering options being off, but I couldn't find where. 

 

Thanks. 

Posted

Hi,

 

Do you have any errors in console? If there is no erros or they does not related to the textrures loading, could you please sent us your test model with textures for investigation?

 

Thanks!

How to submit a good bug report
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FTP server for test scenes and user uploads:

Posted

Oh... Is there a rendering option that might be accidentally turned off, or something in the .cfg file maybe? 

 

Edit: I have created a project from scratch and the textures did show up now. Problem solved, still if you know of any setting that might be the cause of this, I'd be glad to know. Thanks for your time. 

Posted

You also can try to delete all the *.cfg files (including editor configs) to check if the textures will appear again. Also, you can check that none of the rendering passes are being skippend in Tools -> Render (Skip * options should be unchecked).

 

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Posted

It's done, deleting the .cfg's did work, but now we can't enable the alpha channel :) The textures are in .dds format and their alpha channels are suppressed I think?

 

 

15133018511_9d19dc4df2_c.jpg

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