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Better camera visualisation


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Posted

Currently you can only see where a camera is by selecting it from the node list and going in to move or rotate. That renders the camera position as a 3D axis set.

 

What I would really like to see is camera wireframes as toggle-visible selectable entities that show me the orientation and FOV of the camera like in Maya or Blender.

Posted

You could add your own mesh as a child.

Cheers.

W.

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