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[SOLVED] How to get billboard clouds to cast shadows on terrain


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Posted

I am trying to get the 2D clouds to cast a shadow onto the terrain.  Is there a way to do this?  I have cast world shadows checked and nothing seems to show up. Is this the correct way to do this or would I need to create a projection map?

Posted

Hi,

 

I'm afraid shadows from the clouds are only working with ObjectSky. You can check samples/objects/sky_03 sample. If you really want to get shadows from the billboard clouds you can use some kind of projection map or you can try to use translunce option in material (please, check samples/lights/world_02 - translucent pass should be enabled).

 

Thanks!

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