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hlsl shader debugger


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Posted

Hi there,

 

does anyone know of a good debugger for HLSL or GLSL shaders? 

 

Just downloaded CodeXL for my AMD card so trying that out at the moment.

 

Any help is appreciated.

 

Cheers,

Simon

Posted

Hello, Simon!

 

Such a good question there. Let's start from GPU vendors:

 

NVIDIA: https://developer.nvidia.com/nv-shader-debugger

ATI: http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/gpu-perfstudio-shader-debugger/and http://developer.amd.com/tools-and-sdks/graphics-development/gpu-shaderanalyzer/

 

If you're working on windows then there was a Microsoft PIX but now they made a replacement for it: http://msdn.microsoft.com/en-us/library/hh315751(v=vs.110).aspx

 

There's also an open source glsl debugger on github, check it out: http://glsl-debugger.github.io/

Posted

Thanks,

 

So I started using ATI shader debugger (perfstudio) but it doesn't debug GLSL code unfortunately.

 

I'm curious - what does your team uses to debug GLSL shaders?

 

Thanks,

Simon

Posted

Hey Simon,

 

Usually our dev team don't use shader debuggers so I can't give you any information about that. Maybe you'll try to use one from github and write a post here about it. What do you think?

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