sergey.pozhidaev Posted February 28, 2015 Posted February 28, 2015 hi, in samples/app/GLAppQt, i print in console "editor_load", press "escape", appered Unigine settings window, but it is blinking, why?
sebastianbah Posted March 3, 2015 Posted March 3, 2015 Hi,This issue is added to our internal bug tracker. But I'm afraid we can't give any ETA.
silent Posted June 22, 2015 Posted June 22, 2015 This bug is fixed. Fix will be available in the next SDK update. In meantime you can replace setKeyState(), getKeyState() and clearKeyState() methods (AppQt.cpp, line 442) with the following: /* */ void AppQt::setKeyState(int key,int state) { if(key < 0 || key >= NUM_KEYS) return; keys[key] = state; } int AppQt::getKeyState(int key) { if(key < 0 || key >= NUM_KEYS) return 0; return keys[key]; } int AppQt::clearKeyState(int key) { if(key < 0 || key >= NUM_KEYS) return 0; int ret = keys[key]; keys[key] = 0; return ret; } Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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