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[SOLVED] Rendering arbitrary polylines in 3D space


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Posted

Is it possible (in UnigineScript or a C++ plugin) to draw arbitrary polylines in 3D space?  Drawing them to a WidgetCanvas seems straightforward enough, but I can't seem to find a function to do it in 3D.

 

Does UnigineScript provided low enough level methods to do this?  Could these lines be drawn dynamically to a mesh or a surface instead?  Is there a, "best practice," for doing this sort of thing in Unigine?

 

Thank you,

Andrew

Posted

Thank you!  This is exactly what I was looking for.

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