werner.poetzelberger Posted June 25, 2015 Posted June 25, 2015 Hi, I am experiencing the effect, that every time I open the editor, the texture array sizes are 256, but I do set them to 1024 (and as well save the scene etc.) best.w.
silent Posted June 29, 2015 Posted June 29, 2015 Hi Werner, The main issue here is that editor is not correctly updating the resolution comboboxes after terrain loading. You can check the actual texture size by pressing the view button (eye) near the array texture. In the opened image viewer the correct resolution should be displayed. I've also added this issue to our internal bug tracker. Thank you! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
werner.poetzelberger Posted June 29, 2015 Author Posted June 29, 2015 Hi. it is not only showing the 256, it is actually using 256. Sry, wrong perception. thx. Werner
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