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[SOLVED] SSR reflection inf?


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Posted

Hello,

 

how do I set materials or settings, that the SSR does reflect the whole scene in every object?

 

I get a lot of blacks atm.

 

I played with all the parameters but couldnt get a good result.

It is somehow limited to a distance? No idea at the moment.  :(

 

thx.

werner

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Posted

Hi Werner,

 

Screen Space Reflections are only can reflect objects that you can see on the screen. It is impossible to reflect the object that are behind the screen (so you are getting this black reflections).

 

You can try to bake a cubemap and reflect it.

 

Thanks!

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Posted

ahh, thx. 

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