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9 Mask import crashes editor


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Posted

Hi,

 

I was working with our project for a while, using 8 mask layers, without troubles.

I added a ninth layer, which is causing Unigine to crash.

 

re.w.

post-767-0-41311300-1436444707_thumb.png

Posted

Hello,

 

just a small comment from my side: We are using the Unigine 2 beta 2 windows game binary sdk, the crash happened after a click on the 'Import' button. I have been using my own executable for producing the stacktrace, but the chrash is also happening with the main_x64d.exe.

 

post-990-0-36125100-1436459930_thumb.png

 

Thank you and cheers

 Helmut

Posted

Hi,

 

I've tried to reproduce this issue with beta2 and RC in objects/terrain_00 sample and I can't get any crashes when importing 9 or more masks.

Could you please provide us your world with terrain where you get such crashes (with the masks sources)?

 

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

Posted

Hello Silent,

 

I will talk to Werner to see how we can do that.

The terrain data are quite big.

 

Many thanks,

 Helmut

Posted

Hi.

I finished the project with less than 9 masks.

Sry. Had no time to create tests.

 

Best.

Werner

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