werner.poetzelberger Posted July 9, 2015 Posted July 9, 2015 Hi, I was working with our project for a while, using 8 mask layers, without troubles. I added a ninth layer, which is causing Unigine to crash. re.w.
helmut.bressler Posted July 9, 2015 Posted July 9, 2015 Hello, just a small comment from my side: We are using the Unigine 2 beta 2 windows game binary sdk, the crash happened after a click on the 'Import' button. I have been using my own executable for producing the stacktrace, but the chrash is also happening with the main_x64d.exe. Thank you and cheers Helmut
silent Posted July 10, 2015 Posted July 10, 2015 Hi, I've tried to reproduce this issue with beta2 and RC in objects/terrain_00 sample and I can't get any crashes when importing 9 or more masks.Could you please provide us your world with terrain where you get such crashes (with the masks sources)? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
helmut.bressler Posted July 13, 2015 Posted July 13, 2015 Hello Silent, I will talk to Werner to see how we can do that. The terrain data are quite big. Many thanks, Helmut
werner.poetzelberger Posted July 20, 2015 Author Posted July 20, 2015 Hi. I finished the project with less than 9 masks. Sry. Had no time to create tests. Best. Werner
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