z-elements Posted September 23, 2015 Posted September 23, 2015 Hi, guys! How to get the optimal path from one point to another one on my terrain, without contact with terrain? Thanks.
sebastianbah Posted September 28, 2015 Posted September 28, 2015 Hi, If I understand you correctly, you may save terrain as a mesh (select ObjectTerrain in Nodes window and click "Export selected nodes into the mesh file") and use the saved mesh as a navigation mesh. https://developer.unigine.com/en/docs/1.0/objects/navigations/navigation/navigation_mesh/
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