werner.poetzelberger Posted October 16, 2015 Posted October 16, 2015 I saw the 2d Reflection Material beein removed. How can I create a mirror now? A cubemap reflection doesnt do actually. This material was handy. Cheers w.
silent Posted October 19, 2015 Posted October 19, 2015 Hi Werner, I'm afraid right now it is not possible to create such effect. For the next release we plan to improve occlusion and sky / scattering. 2D reflections will be returned back later (no ETA for now, sorry). Unfortuantely, the best option right now - is to use previous RC version of Unigine SDK. Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
werner.poetzelberger Posted October 19, 2015 Author Posted October 19, 2015 Hello Silent, thx for the answer. For sure, flat mirror is not a usual case, but I am very happy to see it coming back. I have to say, that those changes out of the blue do some harm. At the current project we have a room, which is mirrored on one side, so we have to have a perfect mirrored reflection. Deleting a feature (Material) without replacement is really difficult. Thx. Werner
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