demostenes Posted November 22, 2015 Posted November 22, 2015 Fog is causing rendering issues with ocean: http://screens.endor.cz/_soukrome/demo/fog.jpg
sebastianbah Posted November 23, 2015 Posted November 23, 2015 Hi, I'm afraid it's a correct behavior for the VolumeBox if your volumetric is partially submerged in the ObjectWater. Fog should be set strictly above the water to avoid such problems.
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