demostenes Posted March 13, 2016 Posted March 13, 2016 Create object clutter, use any mesh. Set what is needed (asign mask, etc...). Then load another mesh, go to tab surfaces (you will see surfaces of old mesh), click any surface and application crashes. Problem is probably caused by not refreshing surface list (bug), because old surface is not there anymore.
paralyzah Posted March 15, 2016 Posted March 15, 2016 Thanks for your report. Problem was added in our bug tracker.
paralyzah Posted March 16, 2016 Posted March 16, 2016 bug was fixed fix will be available in 2.2 release
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