c.soucksengphet Posted April 4, 2016 Posted April 4, 2016 Hello, Since Unigine 2.2, the following functions are marked as deprecated when compiling : initWorld() and shutdownWorld(). The documentation for "Dynamically Loading Library as Plugin" still mentions these functions. Can you please give me more details about the correct way to load a C++ plugin in the new version of Unigine? Thank you.
silent Posted April 4, 2016 Posted April 4, 2016 Hi Changtharack, Just check the corresponding sample in C++ section in SDK Browser: Samples -> C++ API -> Systems -> Plugins. The plugin's (*.dll) project and source code are available inside plugin directory after you press Open Folder button in SDK Browser. Documentation article will be updated ASAP. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
c.soucksengphet Posted April 4, 2016 Author Posted April 4, 2016 Thanks Silent, The sample will be useful while waiting for the documentation.
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