pavel.mihaylov Posted March 7, 2011 Posted March 7, 2011 Error when double-clicked on Collision property of PhysicalTrigger: Interpreter::run(): can't find "Nodes::Physical::collision_mask_changed" function with 1 arguments 16:44:14 Stack dump: 16:44:14 0x0000: int: 1 16:44:14 Call stack: 16:44:14 00: 0x00003751 16:44:14 Disassemble: 16:44:14 0x00003771: callfd 1 16:44:14 0x00003774: pop 16:44:14 0x00003775: pushc int: 0 16:44:14 0x00003777: ret 16:44:14 0x00003778: pushc int: 0 16:44:14 Editor::update(): editor update function return 0 Just add in Editor PhysicalTrigger, go Trigger > Collision.
pavel.mihaylov Posted May 25, 2011 Author Posted May 25, 2011 Error occurs again. Conditions are the same. Interpreter::run(): can't find "Nodes::Physical::collision_mask_changed" function with 1 arguments11:46:25 Stack dump: 11:46:25 0x0000: int: 1 11:46:25 Call stack: 11:46:25 00: 0x000036ce Dialogs::Mask::bit_clicked() 11:46:25 Disassemble: 11:46:25 0x000036fd: callfd 1 11:46:25 0x00003700: pop 11:46:25 0x00003701: pushc int: 0 11:46:25 0x00003703: ret 11:46:25 11:46:25 0x00003704: jmp 0x00003717
Guest mrred Posted July 28, 2011 Posted July 28, 2011 Error occurs again. Conditions are the same. Our developers will work on the solution. I will post as soon as it is fixed.
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