qyli Posted March 11, 2011 Posted March 11, 2011 how can I do this? i checked the collision mask, but it seems no help.
Igor_de Posted September 26, 2012 Posted September 26, 2012 I need the same functionality, is it real?
Igor_de Posted September 26, 2012 Posted September 26, 2012 Did it through actor, is it correct? Body body = actor.getBody(); forloop(int i = 0; body.getNumShapes()) { Shape shape = body.getShape(i); shape.setExclusionMask(2); }
manguste Posted September 28, 2012 Posted September 28, 2012 Yep, you need to use exclusion masks if you do not want characters to collide with each other.
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