cinetec_tech Posted July 14, 2016 Posted July 14, 2016 we found bokeh effect have some problem when grabbing 1:enable bokeh and dof , turn bokeh visible 2: grab some images by turn antialising to 4x check the result, grabbed image bokeh is much stronger than the viewport
silent Posted July 14, 2016 Posted July 14, 2016 Hi Cinetec, Bokeh & DOF effects currently are not working correctly with TAA. In the meantime in 2.3 SDK there will be no Bokeh (but will be other features, such: improved SSR, DOF, box projection for environment probes). We plan to redesign these effects after 2.3 SDK release (maybe in 2.3.x patches, if any). How do you think - is it possible to you to wait until 2.3.x to get a correct Bokeh effect? Also, could you please provide expected and grabbed results with your settings?Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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