wkdtpeo Posted July 14, 2016 Posted July 14, 2016 hello. I want to chage the screen shows a dissolve effect. It can be applied in the engine?
silent Posted July 14, 2016 Posted July 14, 2016 Hi Cho, Could you please give us more details about what you are trying to achieve? You want to display full screen quad with one texture and smoothly replace it with another texture (smooth fade in-out of two textures)? Or something different? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
wkdtpeo Posted July 14, 2016 Author Posted July 14, 2016 Hi Cho, Could you please give us more details about what you are trying to achieve? You want to display full screen quad with one texture and smoothly replace it with another texture (smooth fade in-out of two textures)? Or something different? Thanks! I want to transition smoothly to a world view between camera changes.
silent Posted July 14, 2016 Posted July 14, 2016 Hi Cho, You can achieve almost the same results using the tracker, I believe. Could you please check if the data/source/samples/tracker/player_00 sample can be used in your case? Displaying two cameras simultaneously on a single screen can cause large framerate drop. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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